Gernge Quick Tips - Redshift Displacement Tips | Cinema 4D Redshift

This quick tip is a walkthrough of the Tessellation Tag settings in Redshift, which are most commonly used to generate the polygons necessary for Displacement to work. There are a handful of settings I prefer to change, so that interactivity performance is smoother, and those settings can easily be saved as the defaults. Additionally, I cover my method to use the Cinema 4D Displacer Deformer which can help generate some of the necessary geometry in the viewport. This can be useful in certain situations, so I include how I like setting it up. The Tessellation Tag settings should apply to Redshift in other DCCs as well. 00:00 Introduction 00:42 Tessellation Tag Overview 01:38 My Recommended Tessellation Settings 02:45 Saving Improved Settings As Defaults 03:30 Using The Cinema 4D Displacer Deformer 04:46 Conclusion __________________________ Subscribe: @gernge My Website: Twitter: Instagram:
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