grid-snapping during runtime in Unity 3D

NOTE: This video is outdated. The techniques depicted here will still work just fine, but the example provided with the framework handles mouse input differently. a tutorial/demonstration on how to implement grid-based snapping in Unity 3D using the Grid Framework extension. Objects get aligned with the script automatically to fit perfectly, regardless of their size or the grid’s rotation. Grid Framework is an extension for the Unity 3D game engine and is available for purchase at the Unity Asset store. F
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