Conga Zombie -- PvZ Expanded And Enhanced 2.0 for Windows PC Game Trailer
WARNING: DONT JUST PASTE THE NEW FILES OVER THE OLD VERSION IT FUCKS WITH THE TEXTURES; JUST GET A SEPARATE FOLDER
Download Link:
Google Drive Link:
Want to learn how to mod or are you looking for other modders? Join the PvZ1 Modders Association:
This wouldnt have been possible without the team behind it all:
Raducu
Luck
AcaMoravac
Evildogbot
Snow_Cl0ver
TheMaster
JacobAwesome
Drunken
Keif
_Boxed
Voup (Win music composer) sper că nu te superi dar te-am avertizat
Stefan (Rest in piss, forever miss)
Monika666
Kim Reno
Bayant
Ayban
Kopie
and thanks to all of you for supporting and
bitching about the previous 3 versions :)
Also we have pak encryption so get fucked asset stealers !
Update on the mod:
Hello… its been a while, Raducu here,
Alright, lets cut to the chase. The Expanded and Enhanced aquatic update part 1 is out now
Sadly the update has to be split in two parts as it has been to long since the last update and if we tried to incorporate all the ideas we had, the update will probably never release
Also i wont go into everything we changed but thats why the changelog exist so im going to quicly go over why 2.0 was delayed, the changes we made and whats to come next in the future for eae
So first of all WHY WAS EAE DELAYED
Well at first we expected to finish eae at the start of july but we still had a lot of bugs to fix unfinished textures animations and abilities AND combined with the team being busy with other stuff, development slowed down to a crawl but when we returned to eae we came to a realisation, People could still just unpack the .obb file and steal our textures. And we couldnt replicate what we did for mots So we waited… and then we died. But then a hero arrived aka kopie who discovered how to encrypt pak files.. So we did, We can finally release eae, everybody rise, sound the bells we are finished, WRONG. Since we were too busy with dying we still had to playtest and add the finishing touches to the damn thing. And so we reach the present day and where we are now, right before release, with us trying to get this shit out to the public and MOVE ON WITH OUR LIFES
And you might be wondering what did we even do while all of this was happening
Well during all of that we did fix a ton of problems and expanded upon the mod with new plant new zombies and a new stage with a new set of levels
And if you were following me and lucknukehunter99 on our youtube channels where we posted sneak peaks to the update you should know whats to come
Now the last thing im going to tell you all about is the future of eae
After 2.0 releases we are going to release bug fixes as we and you find more and more bugs until part 2 of the update releases but thats going to be a long time from now
And after that… we dont know, most of the team including me want to move on, to different mods projects and hobbies
We might make version 3.0 as a final send off to the mod since luck has been brainstorming ideas or even remake it from the ground up and name it eae since the mods code is looking like source spaghetti
And as for me i will go back to my old groove of making animations and just living my life while also running the pvz 1 modders association discord server, and i still have to make that advanced pvz animation tutorial but who knows
QnA Section:
Why does this share assets with Mots?
Because both teams share developers including me
Can you make the mod easier?
NO FUCK YOU
Do you have a discord server?
Yes but its private for now
Are you romanian?
Da
Why does Zomboss crash?
Thats a fuck up on my end im sorry but thats fixed now
Did you guys even play test this?
Now we did
Will there be a 2.0 spanish version?
Yes and also a chinese version too
Why does my game look offset?
open the pvz_widescreen exe you fucking moron and also enable 3d acceleration
Why does my game crash when i open it?
Thats a problem on your end and we dont know why
Is there a mobile version available?
NO, FOR FUCK SAKES NO, HOW MANY TIMES DO I HAVE TO SAY THIS, NO
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