In this video-guide we’ll explore an experimental workflow with our GeoTracker for Blender. Using two basic examples you will learn how to apply GeoTracker texturing technique to deform objects while keeping their texture and easily add reflections and optical effects to CG elements in your videos.
Timecodes:
0:00 – Intro & Highlights
0:22 – How GeoTracker texturing works
2:20 – Case 1: Deforming objects
4:43 – Case 2: Add reflections and optical FX
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