Ubisoft Candyshop Days 2019 - Exploring Color In Substance Designer
Each year Ubisoft holds a company event dedicated to Material Art and our internal library tool, Candyshop. Last year I was invited to give a talk there and Ubisoft has been kind enough to let me share it publicly with the community! The talk details the research I had done into different workflows for creating color and the subsequent nodes that came from this research.
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8 months ago 00:42:55 1
Ubisoft Candyshop Days 2019 - Exploring Color In Substance Designer
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