Eyelid Rig - Shape Keys | Blender Rigging For Animation
This is the first of four videos I’ll be making where I’ll investigate types of eyelid rigs.
Download the files here:
Rig Method:
Action Constraint:
Eyelid Geometry:
0:00 - Introduction
0:42 - Add the shape key
1:00 - X-mirror
1:10 - Making the shape
2:40 - Cleaning up the shape
3:54 - Testing the shape
4:25 - Adding the rig
5:02 - Turning on x-mirror
5:36 - Duplicating the shape keys
6:30 - Adding Vertex Groups
7:00 - Assigning the groups
8:00 - Testing the groups
8:05 - Assign the group to the shapes
8:20 - Testing the shapes
8:30 - Adding the drivers
10:00 - Copy and paste the driver
10:44 - Testing out the rig
11:00 - Flipping the bone role
11:20 - Fixing the shapes and rotation mode
13:00 - Final thoughts
Drivers Master Class:
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