Using Abstract Algebra to derive a better Animation Library / Brandon Kase (O(1) Labs)
Saint AppsConf 2019
21 и 22 октября 2019, Санкт-Петербург
Подробности и билеты на сайте
AppsConf 2018
Зал «Зал 2. Без тормозов»
8 октября, 12:00
Тезисы и презентация:
Designing simple and expressive libraries is hard, but is a worthy goal. It’s too easy to accidentally add complexity. Math can fix that. Math can give us guide-rails that point us to an ideal simple and expressive design. In this talk, we’ll use basic abstract algebra to guide us toward a simple and expressive animation library. We’ll use animations to help us understand abstract algebra as we discover the true algebraic structure of animations. Only after thinking hard about the structure, do we begin an implementation. In the end, I’ll present some examples of working with this animation library we derived over the talk.
--------
Нашли ошибку в видео? Пишите нам на support@
1 view
674
202
1 week ago 00:50:50 13
24 Crumb: Black Angels (1970) (Robert Greenberg, 2016)
2 weeks ago 02:14:30 10
[Kotey Annan] How to model, texture and render a cheeseburger - Part 13/22
2 weeks ago 00:46:47 23
17 Janáček: Piano Sonata (1906) (Robert Greenberg, 2016)
2 weeks ago 00:46:57 15
15 Dvořák: From the New World Symphony (1893) (Robert Greenberg, 2016)
2 weeks ago 00:45:39 13
14 Wagner: The Ring (1876) (Robert Greenberg, 2016)