Spacerail level 5 (231-5) project « Get rid of that N0!z3 » running 58 balls
Build has been edited for fluidity and again.... to get rid of that N0!z3 :)
Problems:
1 - It was a bit of a challenge to make it flow nicely. The “Big revolving“ stunt is a bottleneck when running as many balls as possible thus I needed to reduce the amount of balls running towards this element.
2 - The “Starter“ element is very noisy and almost useless...
3 - Forks are a pain sometimes
4 - For some reason my elevator transparent walls were quite loose
Solutions:
1 - I replaced the “Starter“ element with a “Fork“ to divide the amount of balls towards the “Big revolving“ by 2 then I created a spiral track to the unused elevator entrance.
2 - I then added a speed controller to make sure the “Big revolving“ is always “ready“ when a ball get to it.
3 - I designed forks cage preventing balls from jumping out of them (slowing down balls is advised first)
4 - I designed spare elevator walls
More info at
:4514113
Playlist -
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7 months ago 00:02:41 4
Spacerail Level 5 (58 balls)
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SpaceRail 231 Series: Level 1 to 9 running simultaneously