Within this tutorial you’ll learn how to model and animate a highly detailed procedural mesh.
You’ll explore MeshTools Inset and Subdivider objects and discover how they work.
Learn how to use Shaders and Fields for non-destructive animation.
Create and animate EdgeSplines for added detail and generate custom selection tags for intricate material design.
What is INSYDIUM Fused?
What is X-Particles?
What is Cycles 4D?
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