glitchcubes? never heard of it, kids these days use shaders!
here is the full command for you to paste into packages/data/, have fun:
defuniformparam “meshoffset“ 0 0 0 0
worldshader “stdworld“ [
gl_Position = camprojmatrix * vec4( , 1);
] []
Songs ’September’ & ’Smoldering’ by Kai Engel
Note: Ideally you should paste the above command after the worldshader is defined (which is a little further down in data/), otherwise you will see an “unknown command worldshader“ error when starting the game and will need to run resetgl again to see its effects.
Note 2: If you are creating a new map and intend to share it, add the command to your map’s .cfg file, replacing “stdworld“ with the name of your custom shader.