INFINIWAR: Making a Stylized Real-Time Tactics Roguelike | Devlog #5
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This is a devlog following my progress creating my first real video game. This episode is an overview of the current high-level game concept.
Infiniwar is a low-poly modern military real-time tactics game that combines RPG loot and progression with roguelike replayability. Take command in epic battles. Call down artillery and air strikes. Build and customize your Force to suit your playstyle. Designed to be played forever.
=== Important Links===
=== Chapters ===
0:00 Video Overview
1:25 RTS vs RTT
2:43 Gameplay Basics
3:55 Units
4:53 Tactical Assets
5:37 Multiplayer?
6:26 Story Mode?
7:25 Procedural Campaign
8:54 Procedural Maps
11:10 Procedural Enemies
11:47 RPG and Roguelike Elements
12:27 Community Thank You
=== Music ===
Music By from
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INFINIWAR: Making a Stylized Real-Time Tactics Roguelike | Devlog #5