Ted Peterson Interview Designer Writer on Arena, Daggerfall, Morrowind Oblivion
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Ted Peterson is one of the founding creators of The Elder Scrolls. He was essential to the design of Arena and Daggerfall, and wrote nearly 200,000 words of in-game books alone all the way up to Oblivion. I hope you enjoy this interview where we discuss Ted’s start in the industry, his involvement in The Elder Scrolls, and what he’s been up to since.
Check out the Ted’s latest game ►
Ted’s clothing store ►
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0:00:00 - Intro
0:01:22 - Ted’s role at Bethesda
0:03:18 - Terminator Rampage
0:05:17 - Delta V
0:07:32 - Ultima Underworld
0:10:37 - The sense of power / danger in Daggerfall
0:12:41 - Any other classic games that inspired you?
0:14:51 - Daggerfall’s character creation, story and vampires
0:15:51 - Vampire: The Masquerade
0:18:00 - Tabletop RPGs and what makes them unique
0:23:43 - What are TES’s story influences?
0:27:52 - Intrigue, factions and politics in Daggerfall
0:31:18 - How Arena’s reception changed Daggerfall
0:34:01 - Daggerfall & Arena FMV actors
0:38:40 - Did The Elder Scrolls change the trend of popular RPGs?
0:41:38 - Wizardry
0:43:45 - Arena and Daggerfall were “casual“ games
0:46:03 - D&D’s complex rules
0:48:13 - Game of the Year award
0:49:09 - Arena was going to be a party-based RPG
0:52:42 - The origin of Sheogorath
0:59:08 - Challenges in worldbuilding
1:05:27 - Tamriel nations, puns and creation
1:07:45 - How did tabletop RPGs influence TES?
1:09:35 - Camoran Usurper
1:10:58 - How the original games inspire ESO
1:12:52 - Daggerfall’s ratings controversy
1:15:13 - Randomly generated quests
1:19:32 - Are graphics impeding innovation in game design?
1:22:55 - The uncanny valley
1:26:23 - Preserving old games
1:28:26 - Cult classics
1:33:46 - Movies as games, games as movies
1:36:16 - Studio interference
1:37:47 - Daggerfall’s huge dungeons
1:44:18 - The FMV bubble
1:45:55 - Good FMV games
1:50:54 - Cut features in TES games
1:52:37 - Relationships, starting families in RPGs
1:55:29 - Fable series
1:57:25 - How would you evolve character creation and progression?
2:00:00 - Was it ever a goal to make pacifist playthroughs possible?
2:03:13 - Why did you leave Bethesda?
2:05:11 - Working for Activision, ZORK, Savage Entertainment
2:10:56 - Might & Magic, rebooting a franchise
2:12:25 - GoldenEye: Rogue Agent
2:13:17 - Star Trek games
2:14:26 - Troika Games and Vampire: The Masquerade - Bloodlines
2:17:52 - James Bond
2:22:08 - What are you up to now?
2:24:46 - New game written by Ted Peterson
2:26:24 - Michael Kirkbride’s writing
2:32:57 - How Bethesda’s forums inspired TES lore
2:38:20 - Thoughts on post-Peterson Sheogorath
2:40:06 - Akavir
2:43:04 - Do you have a favorite faction or race?
2:46:11 - Who wrote the Lusty Argonian Maid?
2:48:10 - The Dwemer
2:51:07 - What was your favorite quest or lore snippet?
2:52:39 - The most surprising way you saw your writing resurface
2:54:46 - How TES’s story has evolved
2:58:21 - Thoughts on Skyrim
3:02:29 - The ideal Elder Scrolls game
3:05:43 - What is your favorite role in game development?
3:10:55 - Are you still working on games today?
3:12:58 - What would your dream game be?
3:20:51 - Troubling trends in the game industry
3:25:13 - Anything else you’d like to share?
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MUSIC CREDITS
’Namaste’ by Audionautix
’Down With That’ by Twin Musicom
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FOOTAGE CREDITS
Terminator: Future Shock |
GoldenEye: Rogue Agent |
Terminator: Rampage |
Delta V gameplay |
Ultima Underworld 2 |
Legends of Valour |
Heavy Gear 2 |
Zork Grand Inquisitor |
Fork in the Tale |
Underworld Ascendant |
System Shock |
Wizardry 7 |
Ultima 8|
The Dig and Terminator 2029 |
Brothers |
Metal Gear Solid 2 |
Fable 2 |
Might & Magic 6 |
Battlefront 2 (PSP) |
Oblivion conversations |
Procedural generation |
Medal of Honor: Vanguard | ...
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