Create UI/UX Components for Games in Minutes with AI | Studio Sessions

In this edition of Invoke Studio Sessions, Kent experiments with creating custom UI/UX components for games, focusing on common components in interfaces like health bars, experience bars, and maps. Follow allow as he employs techniques needed to design engaging and functional game interfaces from scratch. 00:00 Introduction 01:43 First Prompt Attempt 06:26 Combining Text Prompt and Painted Image 13:50 Creating a Health Bar 33:07 Adding Action Icons 40:25 Creating Custom Icons Invoke Studio Sessions are live events recorded regularly on Invoke’s Discord channel. We take a design challenge from our community and spend an hour working through it while community members follow along, ask questions, and design with us. Join our community: 👉 Get started free at , and check out our open-source, locally-hosted Community Edition. Generation Settings: Model: Fine-tune of JuggernautXL Scheduler: Euler S
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