Physical Decoration Objects for Unreal Engine 4

marketplace: documentation: This set contains decoration items that feature sound and destructible logic. The features of this set are: 11 textured 3D models that are used in 11 Blueprints 125 self recorded collision sounds set up in 12 sound cues 10 unique mapped Materials and 3 tile-able Materials using a total of 41 textures. 11 Blueprints for physical decoration derived from one base class - implemented logic to play sounds at collision - all 11 blueprints derive from one base class - with option to make objects breakable - pitch downshift when objects get scaled up - color tinting, either manually or randomized via seed - one tint-able standard shader with detailtexture and tint mask option - one tint-able opaque glass shader with detail texture and tint mask option Also two objects offer physical constrained content to sell the realism of these items. The paint can and the bike.
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