#4D performance capture is used by many high-end studios as it captures the movements of every millimeter of an actor’s face. For a long time this technology has mainly been available as a service provided by a few vendors.
R3DS #Wrap4D is an extended version of Wrap designed specifically for 4D processing. It takes a sequence of textured #3Dscans as an input and produces a sequence of meshes with a consitent topology as an output.
The solution includes 12 new nodes. At the heart of the pipeline is the FacialWrapping node which combines the power of the BlendWrapping node with the results from the lip and eyelid detector. The idea behind the node is to provide a robust result that doesn’t require cleanup.
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