LIVE Project Breakdown | Nike Air Bubble Inflate Animation
LIVE Project Breakdown | Nike Air Bubble Inflate Animation
Join Maxon Trainer Elly Wade for her first monthly livestream of 2024! You’ll learn how to create your own self inflating Nike air bubble animation inside Cinema 4D. Including the procedural modeling setup, quick UVing for those perfect texturing additions and how to create a self-inflating simulation with some added alembic tips and tricks. Finally, you’ll be lighting and texturing your final animation in Redshift, borrowing some pre-made assets from the Asset Browser.
Download the project file here:
Inspired by @va_viniciusaraujo Houdini exploration
Maxon Events:
Maxon Training Team YouTube:
00:00:00 Waiting Loop
00:01:17 Welcome
00:02:34 Today’s Topic, Preview
00:03:50 Files, Content
00:04:55 Nike Air Bubble Inflate Animation
00:05:49 __ Segmenting matters
00:06:59 __ Serial bags, Cloner setup
00:08:21 __ Connect the Bubble Bags
00:08:51 __ Preparing for UVs, texturing
00:10:36 __ UVedit layout, Automatic UV
00:12:00 __ Creating a design template, PSD
00:13:19 __ Result opened in Photoshop
00:14:07 __ UV island and bubble-surface
00:14:57 __ Simulating setup, Vertex Map
00:16:34 __ Linear Field, Vertex, Growth
00:18:32 __ Linear Filed, keyframe animation
00:19:17 __ Adding Simulation, Balloon tag
00:19:43 __ Gravity adjustment, Units, Scale
00:21:06 __ Simulation Tag settings, Overpressure
00:22:38 __ Simulation Tag settings, Expansion Time
00:24:47 __ Art-directing the inflation, With Force
00:24:38 __ Simulation, Damping
00:27:52 __ Bake as Alembic [1]
00:29:21 __ Time, Speed variations, Alembic
00:29:50 __ Time Remapping, Alembic, Curves, Presets
00:31:17 Next steps
00:31:57 Render Settings, Square, Progressive
00:33:50 Q Boolean options for this setup
00:34:24 Q Animate Overpressure parameter
00:35:25 Nike Air Bubble, Cloth, Surface Sim
00:36:22 __ Bendiness
00:36:45 __ Stretchiness
00:37:11 __ Thickness
00:37:28 __ Preview
00:37:37 __ Target Length, Vertex Map entry
00:38:28 __ Increasing Overpressure
00:39:04 __ Bake as Alembic [2]
00:39:29 Nike Air Bubble, Camera, Light
00:39:49 __ Camera, Composition
00:40:19 __ Light setup, Dome
00:40:34 __ HDRI for Dome light, Area, Rim
00:44:59 __ Background, Color
00:45:47 Nike Air Bubble, Material, Surface
00:46:37 __ Plastic Material, Plastic Wrap
00:48:06 __ Standard Material, Node breakdown
00:50:05 __ Roughness Map
00:51:00 __ Triplanar, caution when animated
00:52:37 __ Height Map, adjustment
00:53:21 __ Claymode, RS Object Tag, Tesselation
00:55:48 __ Min, Max Edge Length
00:56:40 Nike Air Bubble, Material, Graphic, Logo
00:56:57 __ Photoshop, Layer breakdown
00:58:23 __ Material Stacking, adding Texture Node
00:59:01 __ Color Splitter Node
01:01:01 Q Liquids and Grain
01:01:51 Credits for the inspiration
01:02:11 Final and Files, Mini Housekeeping
01:03:32 Thank you and Bye
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