Modeling Tutorial: Sci-fi Weapon in 3ds Max! #3dsmax #zbrush #howto
Hi guys. In today’s video. I bring the process of modeling a sci fi weapon. The purpose of the video is to demonstrate how you can explore other software. In the video we are going to create a base for our weapon in 3ds max , then we are going to export it to Zbrush, in this part we are just going to
smooth the mesh and finally we are going to create a low poly base for our model. In this video we use the 3D coat. But you can use other software of
your choice. If you like the content, join our channel by subscribing and leaving a comment below. Let’s start.
PT: Oi, pessoal. No vídeo de hoje. Trago o processo de modelagem de uma arma de Sci-Fi. O objetivo do vídeo é demonstrar como você pode explorar outros softwares. No vídeo vamos criar uma base para nossa arma no 3ds max , depois vamos exportá-la para o Zbrush, nessa parte vamos apenas
alise a malha e, finalmente, vamos criar uma base de baixo poli para o nosso modelo. Neste vídeo usamos o revesti
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