OpenGL c++ first person shooter engine game dev: Collision and Splitscreen
Today I’m gonna implement collision detection, UBOs for lights and the matrices, and splitscreen 🤘
I run a Discord server called Realtime Rendering. It exists to document my progress on this project, as well as a place for learning, discussing, and showcasing low level graphics programming. It is not a place to hire a dev to write you CS cheats, for posting porn, anime, AI generated cats, nor political and misogynistic nonsense. There are no warnings and you will be banned on sight indefinitely, we’re here to work.
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