3ds Max Donut Tutorial 4 // Rendering with Arnold

Exclusive content on my patreon: My webpage: On this tutorial we will render our donut with Arnold. We will see different OSL materials to be used in Arnold, rendering with production and activeshade. Configure Arnold to work with GPU, and some very basics guides to make your first render in Arnold easy. You can update for free to the latest Arnold for 3dsMax here: #3dsmax If you need more information about Arnold, a tutorial covering more Arnold in 3dsmax can be found here: 00:00 Arnold Settings 03:27 HDRI Lighting 06:20 Arnold Lights 08:29 Reference from Instance 09:09 Noise OSL 10:24 Cameras 13:20 Renderview
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