A playthrough of Konami’s 2007 run-and-gun shooter for the Nintendo DS, Contra 4.
Played through as Jimbo on the hard difficulty level.
Contra 4 is a game that I ignored for quite awhile after it was released. I have always loved the older games in the series, but Konami’s track record with the franchise hadn’t been great in the decade or so leading up to this game’s release ... well, okay, besides Shattered Soldier. That was awesome.
I wasn’t enthusiastic about this one at all, though. I figured that the DS was just going to be used to throw useless touchscreen gimmicks into the mix. My friend Tim, however, bought it and was glued to it for quite awhile. Hearing him talk it up so much, I finally caved and gave it a go.
Best. Decision. EVER.
I was in no way prepared for how good Contra 4 really was. The mechanics are pulled directly from the likes of Contra III: The Alien Wars and Hard Corps, but slightly expanded to accommodate the dual-screen vertica
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