In this tutorial video for Unreal and Unity, I show how to create a glass shader - including reflections, refraction, transparency, tinting, and how to resolve sorting issues.
Here are some other videos on this topic:
Here’s last week’s video on creating optimizing Parallax Occlusion Mapping:
Here’s the playlist for all of the videos in the series:
Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
Background Music
Speo - The Little Things
#UnrealEngine #shadergraph #Unity
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