Overwatch: How A Hero is Mei’d

In this 2016 talk from the GDC Animation bootcamp, Blizzard’s David Gibson breaks down the animation basics of creating Overwatch characters by showing the process for creating the frozen scientist hero Mei. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousa
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