How I Recreated The World of Attack On Titan Using Unreal Engine 5

I was a bit sick when I recorded so please don’t mind my voice :’) This was my first actual project that I make using Unreal Engine 5, Not the best that I can deliver but I’m proud of the results. Scattering Tool: PS: for those asking how long the project took, I’m not sure how much exactly because I didn’t work on it continuously. But basically it took me about 4 months, not the best duration tho, but it helped me learn unreal. chapters: 0:00 Intro 0:52 Referencing 1:25 Modeling Wall Maria 3:09 Creating Assets 4:39 Scattering 7:16 Setting Unreal Up and Importing 8:36 “Fixing“ Nanite issue 9:19 unreal crashing over and over again 10:19 Adjusting the Level 10:47 Texturing 11:45 Procedural Moss Texture 12:35 Let’s Play? 12:54 Improving the Landscape 13:18 Let’s add Trees 13:40 More Color Variations 14:11 Cinematic Camera Effect 14:22 More Scene
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