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Morshu’s body is a heavily modified Wario torso ripped from Smash Ultimate. Really saved some time getting the proportions right! The rest of Morshu is modelled by hand and animated in blender. He’s textured in substance painter and rendered in EEVEE.
Morshu’s shop is thrown together using assets from sketchfab, 3d model haven, models-resource and some original models.
It’s not really RTX, as I used EEVEE. BIG fraud! However - the results I got from EEVEE were very comparable to a Cycles render and a fraction of the render time! The coolest part is that at lower detail - the whole scene runs in real-time on a GTX 1060 mama mia!
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