Ratchet and Clank [PC] - Rift Sequence Loading - NVME Gen 3 vs SATA SSD vs HDD [DirectStorage 1.2]
Here, i tested the newly released Ratchet and Clank: Rift Apart PC Version which for the first time supports DirectStorage 1.2 GPU Decompression for loading times across different storage devices.
Specs:
GPU: Inno3D Nvidia GeForce RTX 4070 Ti iCHILL X3 12GB GDDR6X [OC]
CPU: Intel Core™ i5 12600KF 3.7 Ghz - 4.9 Ghz (6P 4E = 10 Cores / 16 Threads)
Motherboard: Gigabyte B660M AORUS PRO AX DDR4 (Micro ATX)
RAM: 32GB DDR4 Corsair Vengeance LED [2x16] 3500 Mhz CL15 [Tightened]
Storage: Adata XPG SX8200 Pro 1TB [M.2 NVME Gen3 SSD] Samsung 860 EVO 250GB [SATA SSD] WD Blue 7200 RPM 1TB (HDD) [
Monitor: Gigabyte M27Q 27“ [1440p, 170 Hz IPS, KVM, HDR, FreeSync / G-Sync]
OS: Windows 11 v22H2, DX12U compatible / DirectStorage ready