Unity Shader Graph - Terrain Scanner Effect Tutorial
Let’s see how to create a Terrain Scanner effect in Unity! With the help of Shader Graph this tutorial shows an approach to scanning terrains in games similarly to Death Stranding or No Man’s Sky! Enjoy folks!
00:00 Intro
01:07 Scene Overview
01:37 Particle System Setup
03:04 Terrain Scanner Shader
08:33 Usage Example Script
09:44 Tips and End Results
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TERRAIN SCANNER PROJECT:
OR
HERE:
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*Courses*
✦VFX GRAPH - BEGINNER:
✦VFX GRAPH - INTERMEDIATE:
✦VFX FOR GAMES - BEGINNER:
✦VFX STYLIZED EXPLOSION:
*VFX Assets Packages*
Unique Projectiles Vol 1:
Unique Projectiles Vol 2:
Unique Projectiles Vol 3:
VFX Graph - Mega Pack - Vol 1:
VFX Graph - Mega Pack - Vol 2:
VFX Graph - Mega Pack - Vol 3:
VFX Graph - Mega Pack - Vol 4:
VFX Graph - Ultra Mega Pack -Vol.1:
*VFX Graph Tutorials*
VFX Graph - Magic Orb:
VFX Graph - Weapon Effects:
VFX Graph - Portals:
VFX Graph - Flamethrower:
VFX Graph - Loot Drop:
VFX Graph - Lightning:
VFX Graph - Muzzle Flash:
VFX Graph - Hits N Impacts:
VFX Graph - Heat Distortion:
VFX Graph - Ice Attack:
VFX Graph - Stylized Fire:
*Shader Graph Tutorials*
Shader Graph - Fire Flames:
Shader Graph - Laser Beam:
Shader Graph - Fire:
Shader Graph - Tornado:
Shader Graph - Blood:
Shader Graph - Waterfall:
Shader Graph - Galaxy:
Shader Graph - Ground Cracks:
Shader Graph - Grow Shader:
Shader Graph - Interactive Snow:
Shader Graph - Liquid Shader:
Shader Graph - Glowing Crystals:
Shader Graph - Clouds:
*Other VFX Videos*
Glowing Orb:
Projectile Raycast:
Weapon Trails:
Destroy / Explode Objects:
Dragon Ball Aura:
Loot Box:
Valorant - Phoenix Fire Wall:
Shoot Projectiles in FPS:
Valorant - Sage’s Wall:
Doom Eternal - BFG-9000 VFX:
Demon’s Souls - Disintegrate Enemies:
Overwatch - Reinhardt’s Shield:
Enjoy and feel free to ask any questions you may have, I’ll answer as quickly as possible. And don’t forget to like and subscribe. Thank you!
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