Cinema 4D Particles: Advanced Setups – Demystifying Post-Production – Week 5

Cinema 4D Particles: Advanced Setups – Demystifying Post-Production – Week 5 Join the Maxon Training Team for the last episode of our Demystifying Post-Production series about the new Cinema 4D Particles. In this episode, we’re going to show some exciting, advanced particle setups to inspire you to dive deep into the new system and gain a thorough understanding of the tools. 00:00:00 Waiting Loop 00:01:12 Welcome 00:02:54 Housekeeping, QR Code 00:06:04 , reference 00:08:47 Q - Start object ani when Spawned 00:09:10 Q -- Particle Age, Distance, MoGraph 00:15:16 Q -- Reset Age, Condition 00:17:29 Q -- Change Groups, new animation 00:22:29 Q -- Summary 00:23:18 Q - Combining with Thinking Particles  00:24:38 Q - Particle landing orientation, Floor 00:25:48 Q - Particle scale not 100% by default 00:26:43 Q - Particles, MoGraph Push Apart 00:29:28 Q - Particle loop 00:29:54 Q - All particle in a Hybrid system 00:31:01 Q - Particle color to Spline 00:32:39 Rock, Paper Scissors 00:35:09 __ The concept 00:35:38 __ Predator Prey [1], Paper Wins 00:37:00 __ Predator Prey [2], Rock Wins 00:37:18 __ Predator Prey [3], Scissors Wins 00:37:37 __ Collider Box, Movement 00:38:18 __ Play 00:41:49 Q - Particle size influence Pyro 00:42:53 Q - Predator Prey [4], flashing 00:43:53 Growing 00:45:30 __ Force, Turbulence 00:45:34 __ MoGraph, Tracer 00:45:44 __ Force, Gravity 00:45:58 __ Force, Friction 00:46:53 __ Force, order of operation 00:47:19 __ Density, Current State To Object 00:49:41 __ MoGraph Clone 00:50:18 __ Redshift 3D, HDRI to Dome Light 00:52:44 __ Volume Builder, Tracer, Adjusting 00:54:52 Q - Stick Particles to the Emitter 00:55:31 Q -- Random Effector, Deformer, Ani 00:56:50 Q -- Stick 00:58:30 Q -- Dislodge particles above the speed limit 01:00:00 Q -- Change groups, Condition 01:01:18 Q -- Field Condition, To un-Stick, Kill 01:03:48 Q -- Data Mapper, Life to Scale 01:07:18 Q -- Add lifetime, vs 0F 01:12:27 Q - Rendering of this state, Redshift 01:14:19 Q - How about transparency, Particles 01:16:03 Q Pyro, advect via density threshold 01:17:18 T-shirt code 01:17:35 Thank you ad bye
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