A conversation with Habib Zargarpour | Twister | StarWars | Need for Speed | VFX Notes Podcast Ep 51
(chapters below) This week, we talked to the amazing Habib Zargarpour. We discussed his extensive career in VFX, film and video games. We talk about his work on Star Wars: Episode I – The Phantom Menace, Twister, Perfect Storm, Need for Speed Underground, Greyhound and Stowaway. We also had a great conversation about the rise of game engines in VFX pipelines and so much more. Don’t miss this episode.
Chapters:
00:00 - Start
01:09 - podcast begins
02:05 - Habibis’s early career
02:29 - Star Wars: Episode I – The Phantom Menace
04:52 - Perfect Storm
05:06 - Need for Speed
08:44 - games engines
12:18 - Ryse Son of Rome and Crytek
14:57 - Need for Speed Underground and Skate
16:20 - the lightbulb moment: the future is realtime
18:19 - Habib’s Dog, Max steals the show
18:59 - the collision of VFX and games’ engines
24:38 - Greyhound and Stowaway
28:43 - bringing the film language to the games’ engines
33:21 - let’s talk about VR
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