We had a huge travel session across the Ukraine to record various weapons in a different locations and environments to compliment level design in the Metro Exodus.
00:00 - 1. Urban Area
00:30 - 2. Soviet Children’s Camp
00:57 - 3. Semi Open Forest
01:49 - 4. Stone Deep Quarry
02:31 - 5. Desert
03:06 - 6. Carpathian Mountains
04:03 - 7. Carpathian Mountains binaural and regular environment recording.
Organization, complete management, recording - Lead Sound Engineer/Designer - Volodymyr “Dargalon“ Savin
Recording, Weapon operator, Cool Guy - Sound Designer - Volodymyr “Tristan“ Plakhov
Weapon operator, Location support - Andrey Alexandrov
Jane Bart - Staff Assistant, Transportation
Special thanks to Prof and Dean Sharpe to make that happen.