Easy Modular Buildings with Geometry Nodes in Blender
More info available on This is an updated tutorial for creating modular-based buildings and even whole cities with Geometry Nodes in Blender. Similar to Bjarke Ingels Architecture or BIG Architects, the voxel-like 3-dimensional grid is used to place modules. within specific shapes.
This method is really useful for creating cities that look realistic, where each building can have both a different mass and different modules.
👉 Discord Community:
*Courses, 3d assets, & patreon*
UH Studio Academy Home (courses, etc) -
Patreon (BTS, 3d files and more) -
Gumroad (3d assets) -
**Socials & Merch**
Instragram -
Linkedin -
Twitter -
TikTok - @dimitarsp
Merch (cool tees & more) -
Chapters
00:00 - Start
00:21 - create 3d grid
01:56 - filter grid points only inside of masses
03:07 - instance modules on filtered grid points
03:27 - rotate modules
06:11 - rotation snaps
06:37 - better rotation
#blenderarchitecture #geometrynodes #parametricarchitecture
1 view
216
184
4 months ago 00:06:45 1
Discover EK Nexe | The Future of Custom Liquid Cooling
4 months ago 00:08:20 1
Active 25 - Tranceportabel [180]
4 months ago 00:34:20 2
Building with Prefabricated Straw Panels w/ EcoCocon | Episode 67
4 months ago 00:13:14 2
My First Watercooled PC Build ever! Intel Core I9 14900k | 128GB RAM | RTX 4090
4 months ago 00:13:20 1
Modular Origami Buckyballs from 30 PHiZZ Units Instructions
5 months ago 00:03:47 1
Project Module Bomb Shelters/Bunker MENA and INDOCHINA regions
5 months ago 00:03:13 1
DESMI Vertical (NSLV) and Horizontal (NSLH) End-Suction Centrifugal Pump
5 months ago 00:02:03 2
Create a Scratched Metal material in BLENDER
5 months ago 00:03:43 1
LiFe-Younger Mobile Residential Energy Storage Solutions—iDrawer Complete Explanation Video
5 months ago 00:02:19 1
How To Make & Trigger A Simple Cutscene | Unreal Engine 5 Tutorial