Benchmark - GTX 1080 Ti - Ghost Recon Wildlands - Integrated Benchmark

Hardware - GPU: Palit GeForce GTX 1080 Ti JetStream - CPU: Intel Core i7-6700K Software - Game: Tom Clancy’s Ghost Recon Wildlands (Build 2633348) - Game Engine: AnvilNext 2.0 - Graphics API: Direct3D 11 - Overlay: MSI Afterburner, RivaTuner Statistics Server - Capture: NVIDIA GeForce Experience - GeForce Driver: - 2017-12-18 Graphics Settings - Resolution: 1920x1080 - Screen Mode: Exclusive Full Screen - V-Sync: Off - Framerate Limit: Off - Resolution Scaling: Detailed Settings Graphics Preset: Custom Antialiasing Mode: Temporal Ambient Occlusion: HBAO Draw Distance: Very High Level of Detail: Ultra Texture Quality: Ultra Anisotropic Filtering: 16 Shadow Quality: Ultra Terrain Quality: Ultra Vegetation Quality: Low Turf Effects: On Motion Blur: Off Iron Sights DOF: Off High Quality DOF: On Bloom: Off Godrays: On Sub Surface Scattering: On Lens Flare: Off Long Range Shadows: On
Back to Top