Bump Maps & Normals in Blender - How do they Work?
How can you make a single polygon object look super-detailed? The answer: with normals.
Normals are really powerful for altering the way that Blender renders objects.
They are also an indispensable tool for creating impressive 3d objects. In this Blender tutorial for CG Cookie, Chris Bailey ( @CBaileyFilm) explains bump maps and normals in detail.
Chris will take you behind the scenes to help you understand how normals and bump maps how you can get the most out of them.
CHAPTERS
00:56 What is a normal?
04:30 Let’s look at an example
07:10 “Virtual geometry“ and bump maps explained
10:14 using maps on a plane
LINKS to the course “Fundamentals of Animation in Blender“
Included in CG Cookie Membership:
On Blender Market
“WHO IS CG COOKIE?“
We are real people! (OK, maybe some of us are cyborgs - we don’t ask.) CG Cookie is a small crew of Blender arti
49 views
8
2
5 months ago 00:04:17 1
Kiss Me - The Petersens (LIVE)
5 months ago 00:26:50 1
Daz 3D, Materialize, Photoshop, Cinema 4D, Octane Render - Adding More Realism To A Daz Skin Shader
6 months ago 00:33:20 1
Arnold Toon Shader Series | Part 1 | Breaking down the Toon Shader