Tactical Scope | Autodesk Maya + Substance 3D Painter

In this video I make a tactical scope using Autodesk Maya and Adobe Substance 3D Painter. This weeks model was based off of a concept from Rafal Brozyniak. Let me know in the comments what you thought of the video, and don’t forget to subscribe to the channel to see more weekly 3D content! 00:00:00 Intro 00:00:24 3D modeling 01:05:17 UV’s 01:09:49 Texturing --------------------------------------------------------------------------------------------------------------------------- If you would like to support the channel further and also get access to additional content visit my Patreon page: --------------------------------------------------------------------------------------------------------------------------- INSTAGRAM ---------------------------------------------------------------------------------------------------------------------------
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