In this video, I’ll go over the process of how to create your own explosion particle effect using Unity’s particle system. This was done using Unity’s HDRP, so if you want it to look exactly the same, I’d recommend using a HDRP scene.
Unity HDRP particle shaders:
Unity VFX Flipbook Library:
Link to HDR: High Dynamic Range’s page:
Link to our Twitter:
Link to our YouTube channel:
0:00 Introduction / Setting up the Resources
4:29 Creating the Fireball
14:38 Creating the Sparks
21:50 Creating the Dust
29:19 Outro / Game Showcase