Get Full Resolution 3D Models from Megascans, and Create Custom Assets and Brushes in ZBrush!
Dave Ancira’s Zbrush Booleans Photogrammetry
Photogrammetry Walkthrough
XTractor Video playlist:
0:00 - UE5 Quixel Bridge
0:35 - Standalone Quixel Bridge
1:15 - Download Settings
1:55 - Export Settings
2:10 - Find and Load Megascan ZTool
2:51 - Importing Texture into ZBrush
4:20 - UE5 Quixel Bridge Nanite Download
5:30 - Asset Actions Export Geometry and Textures
6:32 - Import fbx into ZBrush
7:39 - Converting HDR to JPG
8:05 - Import Texture into ZBrush
9:20 - MRGBZ Grabber
10:30 - Custom Rock Brush from Alpha
11:40 - Texture Alpha Button
12:13 - Morph UV Height Capture
13:30 - Polypaint Adjust Color
14:24 - Texture Adjust Color
15:25 - Texture Transfer to Polypaint
16:30 - Dynamesh Resolution Sample
17:00 - Full Custom Brush and Rock from Megascan Process